![]() ![]() Even on the LS-Modcompany Page for the Mod, the author was asked on the 3rd September if he'd consider adding support for Hesston Bales, and he said he'd look into it, which is also when he last did an update for the mod with nothing new since. ![]() I even double checked I have downloaded the most up-to-date version and it doesn't have Hesston Bales in it's xml, lua script or i3d so can't see how it can pick up Hesston Bales for people. It just does Large Square Bales, Round Bales, Pallets, Egg Boxes, Cotton Modules and JD Round Cotton Bales. Well I'm using the large trailer from the Friesenjung Pack and there is no option in the material list for it to pick up Hesston Bales. As I know currently in EAL I believe, standard (1.3 m) and the larger round bales (1.8 m) are supported so it's certainly possible to add new bales to the scripts. While I don't think it'll make it to consoles, the UAL or EAL scripts might work with the bales, may have even already of been edited to add support for the different size square bales I'm not sure though as I haven't really kept up with them since I don't do much baling work. The same thing goes for the small bales.Īll of this of course is assuming not much has changed in regards to autoloaders and bales as I have not opened an xml, i3d or lua since FS15. The xml as well as the lua used for autoload functions on the current autoload bale trailers only call upon the default bale i3d's and as such the autoload bale trailers will not work with the Hesston bales. To my knowledge the Hesston balers use larger bale models than standard default bales therefore custom i3d's are used. ![]()
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